DOCS / HOW-TO GUIDES / IMPORT AND EXPORT
Export a GLB model for Blender or the web
A GLB file is a visual model. It has triangle meshes, names and colours. Use it to render or show a design. Do not use it to manufacture parts.
Export the file#
- Select File ▸ Import / Export….
- On the Export tab, select glTF 2.0 binary (GLB) (.glb).
- Click Whole project, or select components first and click Selection.
- Click Export….
The file name has the project name and the revision, for example Bookcase-rev12.glb.
What the file holds#
- One named node for each assembly, part, wall and instance.
- Colours, roughness and metalness from the finishes and materials.
- An animation clip that opens each door and drawer. If there are two or more, an Open all clip opens all of them.
The file uses metres with Y up, as glTF requires. Blender and three.js read it in these units.
What the file does not hold#
- Wood grain, floor boards, tiles and other patterns. These become flat colours.
- Grain, edge banding, cut sizes, parameters and formulas.
- Hidden components.
The report on the Export tab lists what the file loses for your project.